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News

Help Wanted: Graphic Designers!
[Posted by Echuu, 4.7.2008 @ 5:55:PM]

HeavenGames is continuing to grow with the series of changes that are going on with the revolution that will be Cloud 9, so we need staff to take care of the new responsibilities that are arising. Right now, we're looking for the following jobs to be filled:


  • Site Designer

  • Graphics Artist



In both of these jobs, you'll be spearheading HeavenGames' moves into new websites and games, which are critical to maintain its growth. They're important jobs with great benefits; all of the information on their requirements and benefits can be found in the Join the Team! page.

Please contact oliver (at) heavengames (dot) com if you are interested.

New Job Openings at HeavenGames!
[Posted by AoErat, 12.14.2007 @ 11:55:PM]

With all of the changes at HeavenGames, several have opened up! A job at
HeavenGames has great benefits in addition to the resume-building
experience it offers, including:

  • Assistance in job/internship placement in the gaming industry.
  • Possible credit for those in university.
  • Personal websites (clouds) for all staff at no charge.
  • Possible access to game alphas/betas.

    The current job openings are:

  • Marketing/PR Department Head
  • Art Department Head
  • Graphics Designer
  • Website Designer
  • Programmer
  • HG Main News Editor

    Head to the the help wanted page for detailed job descriptions and please contact the CEO at socvazius@heavengames.com if you're interested in any of these positions!

    MSN Zone Replacement: IGZones
    [Posted by AoErat, 10.3.2007 @ 10:51:PM]

    The folks over at IGZones have set up their gaming matchmaking system to work with SWGB! Ever since the MSN Gaming Zone closed, there has been little in the way of multiplayer matchmaking for SWGB, but that has changed now. Head over and check it out.

    HeavenGames: A New Identity
    [Posted by AoErat, 9.21.2007 @ 10:12:PM]

    Source: The HG Blog

    After considerable deliberation, the owners have decided that one major inhibiting factor for HeavenGames’ prosperity is the simple fact that it doesn’t have a clearly defined identity. It has always been a site about games, but that is far too vague for the development of any clear goals and the effective marketing of the site.

    We have thus discussed the issue with our staff and decided that we should make HeavenGames a site entirely geared towards community. At its core, HeavenGames always has been about building the best communities possible, so it only makes sense that we devote all of our resources to that service...(Read more!)





    Official HeavenGames CEO Blog Opens
    [Posted by Angel Socrateius, 8.2.2007 @ 3:06:PM]

    Source: The HG Blog


    (I'm pensive about so many things in this photo)

    Hey everyone,

    My name is Socvazius; I'm the new CEO of HG, but I've been around for quite a long time. I started visiting HG in late 1997 (at age 11), joined the staff in 2000 (my first article, a masterpiece by any standard), joined the executive board in 2003 (I have nothing to say here but I wanted to add a parenthesis for consistency), and became owner in 2005 (when I turned 18). Over all that time, I have been webmaster of 6 Heavens and have done about every possible job.

    Offline, I go by the name Sergio Prado and I study history at Harvard University in Boston, Massachusetts. I am currently working in marketing at Vivendi Universal on Empire Earth III and World in Conflict. I love philosophy, history, physics and politics among other things, and to compensate for my nerdy tendencies I've been known to karate it up as well as do all the other things that college students do. Oh yes.

    Anyway, this is my blog! While I will surely use this blog for my own narcissistic ramblings, I intend it to be used mostly to keep everyone up to date on what's going on in HeavenGames, especially the stuff that pertains to my job: management, PR, and all the other fun parts of a gaming website. In fact, I do have some news that you guys might be interested in. For the past couple months the owners have been discussing a major revamp of how HG operates, including its staff management and exactly what services it will provide to the community. We're zeroing in on a finalized plan, so keep your eyes peeled for a freakin huge article that'll be way too long to be worth reading!

    Until the next post my friends,
    Soccy

    HeavenGames Appoints Sergio Prado as new CEO
    [Posted by AoErat, 7.31.2007 @ 10:56:PM]

    LOMBARD, IL - HeavenGames LLC, an internet leader in strategy fansites, today announced it has appointed Sergio "Socvazius" Prado to the position of Chief Executive Officer, effective July 28, 2007. Mr. Prado, a driven executive with considerable experience in the gaming industry, has worked at HeavenGames for 7 years in addition to Vivendi Universal's brand marketing department. He currently is a college junior at Harvard University.

    Prior to this appointment at HeavenGames, Mr. Prado served as the company's Chief Content Officer on the executive board, ensuring the professional quality of content present across the network. He also headed six of its sites: for Age of Empires III, Age of Mythology, Age of Kings, Age of Empires, Rome: Total War, and Cossacks. During his employ at Vivendi Universal, Mr. Prado worked to market World in Conflict and Empire Earth III, two of the biggest strategy titles of 2007.

    Tom Mescher, the exiting CEO, served as HeavenGames' leader since its incorporation in October of 2000. He is moving on to continue his career in the IT industry.

    ABOUT HEAVENGAMES, LLC
    HeavenGames LLC (http://www.heavengames.com), based in Lombard, Illinois, is a privately owned web-content publisher geared towards the creation of special-interest sites for Real-Time Strategy and City-Builder games. Its sites, content, vast amounts of resources, as well as a dedicated staff & management team make HeavenGames' sites recognized by developers and press alike as one of the premier destinations for gamers worldwide.

    Check out "A Pale Tear - Episode I"
    [Posted by AoErat, 4.6.2007 @ 11:23:PM]

    Looking for a fresh new campaign to download? Interested in seeing a campaign that breaks the mold and really does something different? Want to see how the SWGB game engine can be turned into an RPG? Are you a fan of sombre storylines and atmosphere? Why not try Blackmoon's "A Pale Tear - Episode I"?

    It is available for download right here at SWGB Heaven. View IND's newsletter for more information on this and other projects.

    Downloads Survey
    [Posted by AoErat, 2.14.2007 @ 4:13:PM]

    Use the download section? Want to offer us some thoughts on it? We are looking for your feedback relating to the Download System. What could we improve, what isn't good enough?

    Tell us Here

    Download Section Changes
    [Posted by AoErat, 12.16.2006 @ 11:31:PM]

    A recent download system update introduces an important change for all file submitters. If you would like to be notified of comments and reviews left about your submission, you need to now expressly indicate so by checking the option in your account profile.

    Fan Fiction Contest Winners Announced!
    [Posted by AoErat, 10.11.2006 @ 6:22:PM]

    Congratulations to Melkor1 with his first place entry in the novel category, and to Xaph for winning the vignette category. Boba Fettucini and Friend of Old are recognized as second place winners - good work!

    The judges very much enjoyed reading all the submissions - we hope you will as well, as they are now available for download. Included with each entry is the judge's breakdown of ratings and some commentary.

    You can read more about the contest conclusion, and see all scores in the forum topic.

    Imperial news managed by NewsPro.


  • » Help Wanted: Graphic Designers!
    » New Job Openings at HeavenGames!
    » MSN Zone Replacement: IGZones
    » HeavenGames: A New Identity
    » Official HeavenGames CEO Blog Opens
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